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BullyWiiHacks

Gaming, Modding & Programming

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1 Gecko Code Porter on 4/15/2014, 6:45 am

Bully@WiiPlaza

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Bully@WiiPlaza's Gecko Code Porter
Spoiler:
DOWNLOAD



v2.0:
- Added default value equality
- Give up after a certain amount of failed porting attempts

v3.0:
- Now accepts full codes and ports them
- Only limited codetypes supported

v3.3:
- Fixed bugs with address recognition on codes with same addresses multiple times

v3.5:
- Most common code types supported

v3.6:
- Fixed the ported code for addresses with leading 0s

v3.7:
- Included font file to fix copyright label font from defaulting

v3.8:
- Fixed terminator line and font file loading (definitely!)

v3.9:
- Fixed a silent error when maximum tries are invalid
- Added right-click context menu

v4.0:
- Faster code porting by selecting search templates in a smarter way and by pre-loading RAM dumps on selection/startup of the application
- Now a fixed amount of maximum tries to find an "optimal" value for everyone






Stuff's ASMPort
Spoiler:
DOWNLOAD

Allows porting (mainly) assembly codes from one region to another.



Official WiiRd topic:
http://wiird.l0nk.org/forum/index.php/topic,9014.0.html



Last edited by Bully@WiiPlaza on 8/14/2015, 11:34 am; edited 32 times in total


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2 Re: Gecko Code Porter on 4/15/2014, 8:56 am

SnB@BWH

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Admin & Writer
The video tutorial was so fucking awesome, especially at the end with the credits! LMFAO! xDDDDDD By the way, thanks for releasing! Smile


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3 Re: Gecko Code Porter on 4/15/2014, 9:06 am

Bully@WiiPlaza

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Lmfao, thanks.
I had to use your site suggestion, it's more efficient than the own voice.


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4 Re: Gecko Code Porter on 4/15/2014, 12:34 pm

SnB@BWH

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Admin & Writer
Thanks! Smile Also, I like to use it more than my own voice because I tried doing simple tutorials with my own voice and I always stutter because I'm a bit nervous or can't think of what to say, etc. And you're more than welcome! Wink


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5 Re: Gecko Code Porter on 4/15/2014, 7:57 pm

Bully@WiiPlaza

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Right, the program voice never stutters or gets nervous.
Human attributes suck, let computers do all the work besides thinking logically xDDD

Any comments on the program though? If you use it let me know how it worked out. Wink


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6 Re: Gecko Code Porter on 10/12/2014, 5:59 am

Bully@WiiPlaza

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Graphical interface released, enjoy porting codes!


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7 Re: Gecko Code Porter on 10/12/2014, 6:43 am

S@W

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Moderator & Code Porter
Thx Bully : A java exeption has occured



Last edited by SAW ''' on 10/12/2014, 7:01 am; edited 1 time in total (Reason for editing : Erreur)


_________________
http://www.gta5modding.fr/

8 Re: Gecko Code Porter on 10/12/2014, 7:11 am

Bully@WiiPlaza

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SAW ''' wrote:Thx Bully : A java exeption has occured
Did you read this?
http://www.bullywiihacks.com/t3857-


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9 Re: Gecko Code Porter on 10/12/2014, 8:25 am

S@W

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Moderator & Code Porter
It work now. Thank you


_________________
http://www.gta5modding.fr/

10 Re: Gecko Code Porter on 10/12/2014, 8:40 am

Bully@WiiPlaza

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SAW ''' wrote:It work now. Thank you
Please port some codes using the program. If they work, please post them here. Wink


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11 Re: Gecko Code Porter on 10/12/2014, 9:43 am

S@W

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Moderator & Code Porter
Ok i'll try this week


_________________
http://www.gta5modding.fr/

12 Re: Gecko Code Porter on 10/12/2014, 10:09 am

SnB@BWH

avatar
Admin & Writer
I just tried out the GUI version and it didn't return any results. I tried it on like 20 different codes and all it says at the top of the program is "Reading source dump...". I even tried it on codes that I already ported, but still no results.  Neutral


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13 Re: Gecko Code Porter on 10/12/2014, 10:46 am

Bully@WiiPlaza

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shitnbitch@BWH wrote:I just tried out the GUI version and it didn't return any results. I tried it on like 20 different codes and all it says at the top of the program is "Reading source dump...".
Are you sure the file path is correct? You need to specify the source and destination RAM dump file. Then it will work.


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14 Re: Gecko Code Porter on 10/12/2014, 10:55 am

SnB@BWH

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Admin & Writer
There shouldn't be an error in the file path, as your program has an OpenFileDialog (or whatever it's called in Java) control and I don't think I need to explain what that does, because I'm pretty sure your would already know. And I'm 100% positive that I chose the correct dumps too.


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15 Re: Gecko Code Porter on 10/12/2014, 11:25 am

Bully@WiiPlaza

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shitnbitch@BWH wrote:There shouldn't be an error in the file path, as your program has an OpenFileDialog (or whatever it's called in Java) control and I don't think I need to explain what that does, because I'm pretty sure your would already know. And I'm 100% positive that I chose the correct dumps too.
Reading the dumps is very fast though, on my computer it's not even a second so it can't take long for you either. Having it opened in another program is allowed also. Please download the program again now since I made 2 small updates to it.


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16 Re: Gecko Code Porter on 10/12/2014, 11:46 am

SnB@BWH

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Admin & Writer
Yes, I finally got it to work! I searched without the 80 and it seemed to find it.


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17 Re: Gecko Code Porter on 10/12/2014, 12:06 pm

Bully@WiiPlaza

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shitnbitch@BWH wrote:Yes, I finally got it to work! I searched without the 80 and it seemed to find it.

Yeah. You need to put the file offset (it's what you would need to use in HxD to view the address' value).

Examples:

042050F0 -> 2050F0
052050F0 -> 12050F0
F22450F0 -> 2050F0

Not anything else.

Reason for this is keeping the application simple yet doing the job with porting addresses. Some codes may have multiple addresses that need to be ported that way.


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18 Re: Gecko Code Porter on 10/13/2014, 12:34 am

S@W

avatar
Moderator & Code Porter
Bully@WiiPlaza wrote:
shitnbitch@BWH wrote:Yes, I finally got it to work! I searched without the 80 and it seemed to find it.

Yeah. You need to put the file offset (it's what you would need to use in HxD to view the address' value).

Examples:

042050F0 -> 2050F0
052050F0 -> 12050F0
F22450F0 -> 2050F0

Not anything else.

Reason for this is keeping the application simple yet doing the job with porting addresses. Some codes may have multiple addresses that need to be ported that way.

I can port codes just with this appli and HxD ?
For the vidéo of Command line v1.0:i understand nothing
Language barriers ^^


_________________
http://www.gta5modding.fr/

19 Re: Gecko Code Porter on 10/13/2014, 1:09 am

Bully@WiiPlaza

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No HxD needed. I added a video to the top post Smile


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20 Re: Gecko Code Porter on 10/13/2014, 1:30 am

S@W

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Moderator & Code Porter
I am going to test that this evening, if it is so easy many French players are going to be happy.


_________________
http://www.gta5modding.fr/

21 Re: Gecko Code Porter on 10/13/2014, 1:56 am

Bully@WiiPlaza

avatar
 
 
SAW ''' wrote:I am going to test that this evening, if it is so easy many French players are going to be happy.
Yeah, people just need to say something. I don't care for myself since I get everything to work somehow with my porting/ coding skillz. Wink


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22 Re: Gecko Code Porter on 10/16/2014, 9:27 pm

Bully@WiiPlaza

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New update, this makes it even more convenient.

Note:
Only a few basic codetypes supported. Be prepared to witness fails with "more complex" codes.


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23 Re: Gecko Code Porter on 10/17/2014, 1:50 am

SnB@BWH

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Admin & Writer
lol  I was just going to suggest having a text box for the code, instead of having to copy and paste multiple times.


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24 Re: Gecko Code Porter on 10/17/2014, 3:51 am

S@W

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Moderator & Code Porter
It can maybe help you to correct some things,i have to try with three versions, impossible to porter : No Effect of Conccusion Grenades and Clear Recents Players, for the last it found something with V1.0 but dont work. SC7P52>SC7F52


_________________
http://www.gta5modding.fr/

25 Re: Gecko Code Porter on 10/17/2014, 7:31 am

Bully@WiiPlaza

avatar
 
 
SAW ''' wrote:It can maybe help you to correct some things,i have to try with three versions, impossible to porter : No Effect of Conccusion Grenades and Clear Recents Players, for the last it found something with V1.0 but dont work. SC7P52>SC7F52
Yes, not supported yet. Please post the codes.


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