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1 Disassemble AR Codes on 5/6/2016, 2:01 pm


How do I take a pre-existing Action Replay code and disassemble it to see the actual code that it runs? I'm referring to these codes:
Always Shiny Encounter [Pokemon Diamond/Pearl]
02064ec8 47104a00
02064ecc 02000031
94000130 fcfe0200
02066db8 47084900
02066dbc 02000001
02066b88 47084900
02066b8c 02000051
12066b7c 000046c0
d2000000 00000000
94000130 fcfe0100
02066db8 95019000
02066dbc 90022000
02066b88 43200400
02066b8c 1c28900d
12066b7c 0000d107
d2000000 00000000
62000000 95019000
e2000000 00000080
95019000 90022000
1c28b40d f0684907
1c01fd4d 2901bc0d
4902d101 49024708
00004708 02066dc1
02066d9f 00000000
95019000 69384a04
98046010 4b019a09
00004718 02064ed1
0200002c 00000000
43200400 4907b401
f0686809 1c01fd27
2901bc01 4904d001
900d4708 49031c28
00004708 0200002c
02066b7f 02066b91
d2000000 00000000

Always Shiny Encounter [Pokemon Platinum]
02071D78 47104A00
02071D7C 02000031
94000130 FCFE0200
0207406C 47084900
02074070 02000001
02073E3C 47084900
02073E40 02000051
12073E30 000046C0
D2000000 00000000
94000130 FCFE0100
0207406C 95019000
02074070 90022000
02073E3C 43200400
02073E40 1C28900D
12073E30 0000d107
D2000000 00000000
62000000 95019000
E2000000 00000080
95019000 90022000
1C28B40d F0754907
1C01FF13 2901BC0D
4902d101 49024708
00004708 02074075
02074053 00000000
95019000 69384A04
98046010 4b019a09
00004718 02071D81
0200002C 00000000
43200400 4907B401
F0756809 1C01FEED
2901BC01 4904D001
900D4708 49031C28
00004708 0200002C
02073E33 02073E45
D2000000 00000000

Feel free to PM me for whatever reason. You can also find me on Steam or YouTube.

2 Re: Disassemble AR Codes on 5/7/2016, 3:10 am


Admin & Writer
Here's a list of codetypes. I recommend on looking up how the codetypes work and how they're made, as this list only shows you what it does and not really how it's made. I couldn't find an ASM AR DS code disassembler with searching for something along those lines. There's prolly one in no$GBA or Desmume. If there isn't one in there and you know how the ASM codes assemble, you should be able to easily make a program to disassemble them, like what Bully and a few others have done for Wii.


I can tell you right now that you have multiple codetypes in those codes. It shouldn't be too hard to figure out how they were made though.


3 Re: Disassemble AR Codes on 5/7/2016, 5:53 am


alright, then, thank you! I'll be looking into it

Feel free to PM me for whatever reason. You can also find me on Steam or YouTube.

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