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Double_D01

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I just edited this code...
28200FXX 0000XXXX
054A2D98 01000000
E0000000 80008000
Into this:
28200FA0 00008000
054A2D98 01000000
E0000000 80008000



It must activate by pressing Home on wiimote... It doesn't activate and i don't know why, probably i'm just a code n00b... I need help, Thanks in advice for any replies  Very Happy


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shitnbitch@BWH

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Admin & Writer
What does the code do? Who made it?


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Double_D01

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Dr. GiggleZ Made it... it must turn a Public Match into Private match, but activators don't work only for this, but also for other codes


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shitnbitch@BWH

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Admin & Writer
I think I've used this code before. I forget how exactly it works or must be activated. Try using an online auto-activator.

Replace this:
28200FA0 00008000

With this:
201D6324 FFFFFFFA

Let me know if it works.

Also, do codes that have no activator work?


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Double_D01

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Yes, when i remove the activator, the codes work perfectly, like this force host:
F2485070 022C0001
38000000 00000000
F2485F88 027C0401
38000000 00000000
F248948C 022C0101
38000001 00000000
F248C4E4 027C0301
38000001 00000000


But with activator it doesn't work...


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Deluxe Batman@BWH

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Ok, Make sure you watch the video because it clearly showed you how to use the code...

@Shitnbitch you need an activator. Without the activator i think it will just freeze or hang at one point.

Alright the button activator is correct. I have tested this code and it does work.

You would use force host and this code.

When you get the match loading screen then you click your button activator. You could end the game and restart the match to make sure everything runs smoothly but it's optional.

Let me know if you still have issues


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shitnbitch@BWH

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Admin & Writer
Actually, not every code requires a button activator. As Bully had said a while back, the button activator is only used when wanting to have the effect of the code when you want and in games like Call of Duty; to have the code meant for a specific game mode to not carry over to the other game mode and possibly write an instruction where it isn't meant to be written, which will or at least quite possibly, as you said, cause the game to crash.

Overall, it is best to have a button activator, at least when playing games with multiple modes.


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Deluxe Batman@BWH

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Exactly, It gives you the effect once you entered the mode, do you see what I mean? We need the button activator so we can activated it at the right time. In this case it will be the in game loading screen. (The map loading screen) The button activator your suggesting will activate it once you access multiplayer. This would be useless as Double wouldn't be able to actually get in the match as it would just freeze or hang (from a previous tests)

Also Double did you not previously are you sure your using SC7E52/SC7P52 or are you using the Italy region version of the game which was SC7I52?


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Double_D01

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Now i'm using SC7E52, converted to PAL (Cause my Wii is Pal) and renamed to SC7P52. Btw in the video he just activate some mods to show that works...


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shitnbitch@BWH

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@DB

OK, I see what you mean now, lol You seem to know how the code works and what he needs to do to get it to work. I on the other hand have no clue for this code. So, I'll leave you to it. Smile


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Double_D01

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So what to do now?


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shitnbitch@BWH

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Try using an actual SC7P52 ISO. Something is telling me the parts of the game code didn't get converted when you converted the ISO region. However, both PAL and NTSC regions of Call of Duty have mostly the same RAM, so that statement is more than unlikely true.

I have no idea, man, to be honest. Neutral


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Deluxe Batman@BWH

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@Shitnbitch It does not matter what region ROM it was it still will load the codes fine.

@Double You could want, I could port the code to SC7I52 if you want. If you can send me the SC7I52 multiplayer dump i will be able to port the Force Host code and the mod menu code.

One thing is did you check your hook type? Make sure your hook type is set to OSSleepthread. If you still face any issues please let us know!


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Double_D01

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So Shitnbitch are you saying to me that SC7P52 has the same RAM of SC7E52? So can I mod it without any problems?
@DB I don't use SC7I52 for mods and cheats, i use to play completely normal without any hacks...


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shitnbitch@BWH

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@Double_D01

Yes, that's exactly what I'm saying.

@DB

I only have SC7I52_ZM. Otherwise, I would have sent you the Multiplayer dumps.


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Double_D01

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Well, if you want i can dump Multiplayer and Campaign for you Smile


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shitnbitch@BWH

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Yes, please do! That would be great, then me and DB will port some codes for you. Wink


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